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unglar

8
Posts
1
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A member registered Jun 03, 2022

Recent community posts

I actually got in contact with Zeltop and was able to add Lilith using the Custom Character Mod that he wrote a guide for. This is just as a Custom Character, not as a Vanilla Story Character.

Sorry, I think we are not communicating. I know she is not 'in the game', however, she is in Pregen, and images, thus I might be able to add her in my game using a MOD similar to the Custom Character Mod. 

I followed Zeltop's guide to create a customer character MOD, that is working, but when I try to use it to add Lilith, i get strange errors.  Is there a special way I have to call her since she is in Pregen?

Chris, I see that you have modified Lilith's stats in Pregen.gd, how do I aquire Lilith?

Thank you, expansionsetup.gd is exactly what I was looking for.

Can anyone point me to guidance on Breeding, I cannot find 'Ciguapa' anywhere.

The issue I reported is now fixed. Just curious, how did you identify the issue so quickly, I was poking around and had no clue.

I did a clean install of 0.6.2 and 2.2.0, but it seems that the accessory sex options no longer work, such as when the Harlot skill is used and you can select Sex, it would go to that screen, but now it doesn't. This is the Log:

Godot Engine v3.3.stable.official - https://godotengine.org

OpenGL ES 2.0 Renderer: NVIDIA GeForce RTX 2060 SUPER/PCIe/SSE2

OpenGL ES Batching: ON

Game Version: 0.6.2

OS: Windows

Tweaks Version: 2.2.0

*tw_core loaded*

[ConfigFile:9701]

ces from alchemy_expansion

 |custom_effects <- res://tweaks/optional//m_alchemy_expansion/alch_expansion.gd

!rti: ch_skills.gd

!rti: short_skill.gd

ces from MFR

 |ch_statlist <- res://tweaks/optional//more_family_relations/ch_stats_mfr.gd

ces from Random portraits

 |ch_statlist <- res://tweaks/optional//random_portraits/rand_ch_stats.gd

TW Loading modules

 -tw_char_enc |0:o singleton tables
 -tw_kennels |0:o tables translations
 -tw_slu |0:o translations
 -scenarios |0:o singleton
 -tw_alchemyexpansion |0:o tables translations
 -tw_breedanyone |0:o singleton
 -tw_dungeonexpansion |0:o tables translations
 -tw_presets |0:o tables
 -tw_skilldesc |0:o tables translations
 -tw_social_skills_sex |0:o tables translations
 -more_family_relations |0:o singleton
 -random_portraits |0:o singleton
Generating portrait attribute cache took 0 minutes and 4 seconds.

TW Loading tables

TW Loading translations

**WARNING**: BaseButton's Enabled Focus Mode property has been deprecated due to redundancy and will be removed in Godot 4.0. Please use Control.set_focus_mode instead.

   At: scene/gui/base_button.cpp:329:set_enabled_focus_mode() - This method has been deprecated and will be removed in the future.

Christal is unrelated to Glenn

Inisolis is unrelated to Glenn

Inisolis is unrelated to Christal

Laveta is unrelated to Glenn

Laveta is unrelated to Christal

Laveta is unrelated to Inisolis

effect eid2368724500 is removed as applied to no one

effect eid4238615433 is removed as applied to no one

**ERROR**: Condition "_first != __null" is true.

   At: ./core/self_list.h:112:~List() - Condition "_first != __null" is true.

**ERROR**: Condition "_first != __null" is true.

   At: ./core/self_list.h:112:~List() - Condition "_first != __null" is true.

**WARNING**: ObjectDB instances leaked at exit (run with --verbose for details).

   At: core/object.cpp:2132:cleanup() - ObjectDB instances leaked at exit (run with --verbose for details).

**ERROR**: Resources still in use at exit (run with --verbose for details).

   At: core/resource.cpp:450:clear() - Resources still in use at exit (run with --verbose for details).